Steal and Hatch Anime Eggs! Fighters — Observed Income Values
Fighters (the game UI sometimes says “pets”) are what your eggs become. Place them on your plot and each one generates cash every second. No complete roster or income table is published anywhere — so instead of a fake tier list, here is every fighter value we could actually verify on screen, with the rarity ladder we confirmed. Values are September 2026 session examples; the game updated the day before we checked, and numbers move with updates.
Every fighter value we could verify
| Fighter | Rarity (when shown) | Income | Where we saw it |
|---|---|---|---|
| Loopy | not labeled on screen | $20/s | first fighter placed in a creator session — your early-game baseline |
| Zenetsu | not labeled on screen | $798/s | hatched from Zenetsu eggs; multiple copies placed in one session |
| Kakashii | Mythic | $40.0K/s | Growing Eggs row: +$240.0K, +$40.0K bonuses displayed |
| Silver Saitamah | Mythic | $241.3K/s | Growing Eggs row: +$241.3K bonus displayed |
| Mega Swing | Legendary | $500.0K (observed value) | Legendary row in the same menu |
| Luck Voltia | not labeled on screen | not shown | hatched mid-session (“Your Luck Voltia hatched!”); its value wasn't on screen |
Observed · Sep 2026
Read as: early fighters earn tens per second, mid-game hundreds, and Mythic rows tens of thousands per second — the jump from $798/s (Zenetsu) to $40.0K/s (Mythic Kakashii) is the real progression wall. Income compounds fast: across the sessions we watched, the top banner climbed from a few $/s to a late-session read of $2.2B/s.
The rarity ladder (what’s confirmed)
These tiers are confirmed present in the game’s UI, in this rough order of power:
LegendaryMythicSecretDivineEternal
Not published yet
The complete ordered ladder (including any tiers below Legendary, like Common/Rare eggs vs fighter rarities) is not published. Rarity names come from the game’s own filter and menu rows — never from lookalike games’ lists.
Placing, selling and the cap
- Place: click the hatched fighter in your hotbar, then click your plot (“Holding Kakashi. Click on your plot to place it!”).
- Sell: “Placed fighters can be sold with SELL button” — a Sell All action exists too.
- Cap: only so many fighters can be active at once (creator remark; exact number unpublished).
- Pen upgrades: “Upgrade Pen Level 1→2 for $1M” was observed — plot upgrades cost cash and expand capacity.
- Offline: placed fighters keep earning — the banner tracks your $/Day offline.
Connect the loop
- Which eggs hatch which fighters: Eggs & Hatching
- Faster escapes → better eggs: Speed Training
- Full loop walkthrough: How to Play
Sources: Inspected gameplay frames of three identity-confirmed videos (Sept 2026): Growing Eggs menu rows, hatch toasts, sell prompts; full creator narration for Loopy/Zenetsu values · How this site sources facts