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Steal & Hatch Anime Eggs! Wiki
Numbers guide · checked 2026-11-04

Speed and Treadmill Training in Steal and Hatch Anime Eggs!

Speed is the stat that gates everything: the official description’s line is “Train on your treadmill to build speed and reach new areas,” and in practice Speed decides whether the boss catches you mid-chase, which zones you can farm, and when you can afford a rebirth. You build it on a treadmill you buy for your plot. This page collects every speed-related number we could verify — each observed in September 2026 gameplay and attributed — plus the reported zone ladder carried with its label, and the dated disagreement about rebirths. The game has updated eight times since some of these reads (09-14 through 2026-10-08), so treat every value as a dated example and the in-game recommendation as the current truth.

Core loop

How treadmill training works

  1. Buy the treadmill for your plot (you re-buy it after every rebirth — plan cash for that).
  2. Run on it and tap: the prompt says TAP! — each step grants +5 Speed once your income clears the gate (read as “≥ $2/s”).
  3. Watch your stat climb: speed popups (+100, +3.0K) and multiplier readouts (“5.7K ×2”, “8.6K ×2”) appear as you train.
  4. Buy the next upgrade when cash allows (Level 2 → Level 3 cost $250K in one session).

Training competes for your time with egg runs, and the game makes the trade pleasant: hatch waits are long enough that the standard routine is steal → place egg → train until nightfall, letting the night advance the egg while the treadmill builds Speed. The fan wiki’s speed guide calls treadmill training the game’s free progression action — no cash cost, only time.

Data

Every speed number we verified

WhatValueNotes
Per step on the treadmill+5 Speedthe TAP! interaction
Income gate to train≥ $2/sread at the treadmill in one session
Treadmill upgrade (L2 → L3)$250Kcash upgrade observed
Pen upgrade (L1 → L2)$1Mplot capacity upgrade observed
Robux multiplier 2×4 Robuxpermanent purchase
Robux multiplier 8×19 Robuxpersisted through a rebirth, narrated live
Zone recommendation (early rare egg)~900 Speedcreator-read; matches the reported table's Demon Blade row
“Hero arena” area~9,000 Speedcreator-read; the reported table says 10K for Hero Arena
Rebirth example cost154,000 Speeda later rebirth, read in-session

Table source: inspected frames (TAP!, +5/step, gate, upgrade costs, multiplier readouts) and full creator narration (multiplier prices, rebirth persistence, zone readings) from three identity-confirmed September 2026 videos. Cross-checked against the fan wiki’s September 2026 speed guide (wiki status last re-verified 2026-11-04: after flipping to a namesake game at our 2026-10-20 check, back to this game’s September guide set at our 2026-10-28 check, and to the namesake game again at our 2026-11-04 check — see the /sources/ register), which agrees there is no universal safety value and prints no competing numbers.

Gates

Zone speed requirements — observed reads vs the reported table

Zones display a recommended speed before you commit to a steal. We verified an early rare-egg zone recommending ~900 and a later “hero arena” area at about 9,000 Speed. Below the recommendation the sleeping boss will likely catch you; above it, runs become routine. For the full ladder, the only published table is a guide-site report:

Zone (reported name)Speed (reported)Our read
Pirate Beastno requirementthe tutorial zone; consistent with the starter chase being short
Demon Blade900matches our ~900 read on an early rare-egg zone
Hero Arena10Kclose — we read ~9,000 live; the report says 10K
Dark Street40Knot observed in our sessions
Hidden Leaf170Knot observed in our sessions
Curse Tech700Knot observed in our sessions
Shadow Leveling2.5Mnot observed in our sessions
Dragon Spear17Mnot observed in our sessions
Legends700Mnot observed in our sessions
Black CloverTBA (speculated ≥2B, not stated)not observed in our sessions

Reported table: Sportskeeda zone table for this game, updated 2026-09-16 — carried as a labeled report, never as our observation (nine worlds per the official pages; this table lists ten zones — the conflict is the point).

Not published yet
The developer’s own zone requirements have yet to appear anywhere: read each zone’s recommendation live in-game. The nine-world count comes from the official record; the reported table’s ten rows are part of why we label it a report. Full treatment in Worlds & Zones.
Robux

Multipliers — the one purchase that survives rebirth

Two Robux multipliers were shown in a creator session: 2× Speed for 4 Robux and 8× Speed for 19 Robux. The key fact, narrated live: after rebirth — which resets your purchased treadmills — the 8× multiplier persisted (“it saves my eight times that I spent Robux for”). If you spend anything, that’s the durable spend. For free progress, the developer’s group description pitches “new updates, secret codes” — a code system has yet to ship, and our codes page tracks that dated status rather than promising numbers.

Reset

Rebirth: what resets and what survives

A rebirth interaction was read in one of our sessions at 154,000 Speed. Its effect follows the standard simulator pattern: cash and purchased treadmills reset, the Robux multiplier survives, and progression restarts against a permanently higher multiplier ceiling. That makes the treadmill’s re-purchase cost part of every rebirth plan — speed up the re-buy by selling duplicate fighters before resetting.

  • Dated disagreement, both ways: Our Sept 2026 gameplay record shows a rebirth interaction (a 154,000-Speed rebirth read in-session; purchased treadmills reset; the Robux 8× multiplier persisted). The same-game fan wiki's guides (2026-09-11, before four later updates) listed rebirths among mechanics it had not confirmed for this game. Both are dated: the fan wiki wrote before the 2026-09-16/19/23/26, 2026-10-01, 2026-10-05 and 2026-10-08 updates, our read is from after. We treat rebirths as present, and keep the older claim so the timeline is honest.
Chase craft

Escaping the boss: the three signals

The fan wiki’s escape guide names three things to watch during a chase, and they match what our videos show. Gap: is the boss gaining? If the distance shrinks fast, no route fixes it — train more. Control: can you hold your line through the turns? A messy route costs more distance than a low Speed number. Consistency: can you repeat the escape? The wiki’s rule is to move to a new zone only after several controlled, repeatable escapes in the current one — which is exactly how our sessions read zone recommendations before committing.

Observed · Sep 2026
In-session evidence: a zone recommended ~900 Speed and a hero arena area ~9,000; trails (from the TRAILS SHOP) and Index milestone claims also grant speed on top of treadmill steps.
Related

More speed, more eggs

Sources: Inspected frames and creator narration from identity-confirmed videos (Sept 2026); stealananimeegg.wiki speed and escape guides (2026-09-11); Sportskeeda zone table (updated 2026-09-16, carried as reported); official description and store metadata via the Roblox APIs (checked 2026-11-04) · How this site sources facts